Why is live content so popular? What are the different types? Who consumes them; when and where? We delve into the market for live content – from live streamed sport, to esports, to special events on games platforms.
This event is part of our Going Live and Remote series of work which explores both the business and technical aspects of going live and remote, bringing together insight, case-studies, and market trends.
If you experience any problems registering for or watching any DPP events, please contact firstname.lastname@example.org.
Atos is a global leader in digital transformation with 110,000 employees and annual revenu... read more.
Wildmoka has established itself as the platform of choice for the creation of digital cont... read more.